Mercedes-Benz: Vision One-Eleven
I recently completed a project with Territory Studio, delivering a one of a kind Mixed Reality experience for the Vision One-Eleven concept car and the Magic Leap 2 headset. Serving as Technical Artist, I was responsible for visual effects, custom shaders, Unity integration and general pipeline support.
Read more about Vision One-Eleven.
Playhouse: Design Game
While I was working at Robin Games as a UI Engineer from March 2021 to January 2023, we released our debut game Playhouse: Design Game. We were welcomed with positive reviews and over 1 million submissions from by the end of August 2022.
Read about the launch at techcrunch.
Aging Strong VR
While working at Optum as a VR Prototyper and 3D Artist, we had an opportunity to engage senior citizens that were dealing with socially isolating conditions. We developed a pilot program using VR to help remedy their situations.
Sling Ship
Inspired by Desert Golfing (iOS) and a happy coding accident, Sling Ship was a game I develped and published in a solo endeavor. Released in 2015 for iOS, it achieved over 10k installs and a 4.8 star rating.